Introducing RESPAWN, a Monthly Column on Video Games in Film

We have all heard about the ‘video game movie curse,’ in which it seems increasingly impossible to cross from the active small-screen to the passive big-screen. But, in recent years, many have cited that maybe we’re close to breaking the curse. With the critical success of 2018’s Tomb Raider, and the recent surprise of Sonic the Hedgehog actually being ..sort of good? Perhaps change is on the horizon.

But do we need to break the curse? Do we need to make video game movies? Should games respawn (get it?) in cinemas or could we simply let the two mediums coexist? In our new monthly column by Millicent Thomas we’ll explore that very question and more.

Each month Millicent (and some special guests) will look at existing adaptations such as Silent Hill and Detective Pikachu, and even examine games that aren’t films to argue why they should or shouldn’t stay that way. Each column will ask or answer different questions along the thin line that games and films tread side by side. The first column will be available at the end of the month, so keep your eyes peeled and be sure to follow Screen Queens and Millicent on Twitter!

Special shoutout to Rebecca Rosén on Twitter for helping us pick the name for this column!

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